player
This namespace provides methods that allow you to interact with your player.
Methods
player.getPosition()
player.getPosition()player.setPosition(position)
player.setPosition(position)player.getVelocity()
player.getVelocity()player.setVelocity(velocity)
player.setVelocity(velocity)player.getView()
player.getView()player.setView(viewAngles)
player.setView(viewAngles)player.getDeltas()
player.getDeltas()player.getCrosshairWorldPosition()
player.getCrosshairWorldPosition()player.get2DSpeed()
player.get2DSpeed()player.getCurrentWeaponID()
player.getCurrentWeaponID()player.setCurrentWeaponID(id)
player.setCurrentWeaponID(id)player.getFPS()
player.getFPS()player.setFPS(fps)
player.setFPS(fps)player.lookAtPosition(position)
player.lookAtPosition(position)player.moveTo(position)
player.moveTo(position)player.getName()
player.getName()player.getMainhandWeaponID()
player.getMainhandWeaponID()player.getRPGWeaponID()
player.getRPGWeaponID()player.getWeaponDelay()
player.getWeaponDelay()player.isConnectedToServer()
player.isConnectedToServer()player.isOnLocalServer()
player.isOnLocalServer()player.isSpectating()
player.isSpectating()player.isUsingRPG()
player.isUsingRPG()player.willLeaveGroundThisFrame()
player.willLeaveGroundThisFrame()player.willTouchGroundThisFrame()
player.willTouchGroundThisFrame()player.willTouchGroundNextFrame()
player.willTouchGroundNextFrame()player.wasInAirLastFrame()
player.wasInAirLastFrame()player.didTouchGroundLastFrame()
player.didTouchGroundLastFrame()player.willBounceThisFrame()
player.willBounceThisFrame()player.willBounceNextFrame()
player.willBounceNextFrame()Last updated