dvar
Dvar from the game such as cg_draw2D or sensitivity etc. Dvars store their value in a union type. This means its your responsibility to call the correct getX and setX method to read or write data.
Properties
Methods
local function main ()
local f = engine.getDvar("sensitivity")
local floatValue = f:getFloat()
local i = engine.getDvar("cg_chatheight")
local intValue = i:getInt()
local b = engine.getDvar("r_fullbright")
local boolValue = b:getBool()
local s = engine.getDvar("name")
local stringValue = s:getString()
f:setFloat(1.25) -- 1.25
i:setInt(8) -- 8
b:setBool(false) -- false
s:setString("wzpa") -- wzpa
--f:restoreDefault()
print("Dvars: [" ..
tostring(floatValue) .. ", " ..
tostring(intValue) .. ", " ..
tostring(boolValue) .. ", " ..
tostring(stringValue) ..
" ]"
)
end
engine.addEventListener("render", main)Last updated